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Neat and absolutely terrifying.

(+1)

^^ Thank you

Thanks For all the Feeback, I've tried to change what I could ^^

 

Dude, if you made your own assets, add some features (like maybe breakable bricks) and mae some diferent level backgrounds, you could have a chance at winning this! Good game!

And Please make a better sound effect :/

Ok! Thanks well noted.

good idea but I think it should have unique art assets and not Mario also maybe instead of clicking to have it move just moving with the mouse

Ok! Noted.Thank you

(+1)

The sound design hurts my ears, it's far too loud. And I got pretty far through the game just by clicking the centre of the screen. Not terrible, and I didn't run into as many glitches as some others have, but there's definitely room for improvement.

Very true. Noted Thank you

Like Lemonsdev said I feel as if the sound effects arent that good but over all I had fun with this even with the glitches. nice work man

:D

Ok!.Well noted too. Thank you

(+1)

When you are playing the game the sound effects are very loud and annoying. I would prefer a more soothing sound. Also if you hold down on the green tube the tube follows the ball around and auto plays the level.

So true. I agree. Thank you

Good Game. I got 1 thing i got my fireball inside a block ones i don't know if it is a glitch but further its a nice game

Ok. Something to I will check up on.Thank you

(+1)

Cool game. One thing I could suggest is not having the camera locked to the fireball. This allows me to keep the mouse pressed in the center and never miss the ball. I would lock the camera to the pipe and set limits.

Ok. Well noted .Thanks

Good game. But there are some collision problems. Fix them and add more levels and more block types. 

Ok. Well noted Thank you

You did great making the game but it glitches sometimes and the sounds are kinda annoying when it just gets stuck but its a good concept of the theme

V.true. I have taken note. Thank you

Good effort but the controls are not easy and it would be nice to make controlling  better.

(+1)

I agree and I would suggest to use keyboard arrows. They are way more natural for this type of "character" movement.

Well noted. Thank you

True. Well noted Thank you

I like the idea, but the block loading is a little glitchy

Well noted. Thanks for the feedback.